McPloy project preview
UX Redesign

McPloy

Fixing the usability of a swipe-based job app without changing the identity users already knew.

Metafic

McPloy is a swipe-based job and recruitment app with a twist: it works like Tinder, but for finding jobs and hiring people.

The client wanted a better user experience without losing the original “McPloy” look and vibe they had already invested in.

Timeline
Feb 2023 – Apr 2023
Disciplines
Usability Optimization
UI/UX Design
Responsibilities
Research
Heuristic Evaluation
UI Redesign
Iteration
Tools
FigJam
Figma
Notion

01 / 04

Product Background

Tinder, but for jobs

A swipe-based job app for two kinds of users.

  1. 01

    Pick a role

    Job seeker or employer. A switch swaps roles anytime.

  2. 02

    Swipe

    Seekers swipe on jobs, employers on candidates.

  3. 03

    Match

    Both swipe right, then chat in the app.

  4. 04

    Boost

    Buy extra swipes for more chances.

Client’s requirement

Fix the usability without touching the identity.

Keep

  • Teal-to-light-green gradients
  • Rounded, card-based style
  • Same structure and key features

Fix

  • Clearer navigation, especially switching roles
  • Less clutter
  • Stronger visual hierarchy
  • Boosts people understand

02 / 04

UX Outcomes

40%

fewer mistaps

A Smoother Experience for Users

Small, crowded, inconsistent icons caused frequent misclicks.

  • Larger tap areas
  • One icon style
  • More space between taps
Redesigned McPloy icons and tap areas

+1.7

user satisfaction rating

From “OK (2.5)” to “Great (4.2)”

The usability score (SUS) jumped after the redesign.

  • Clear role indicators
  • Less clutter, same brand
  • Prioritised CTAs

18%

more boost purchases

Boosts People Actually Notice

Boosts were hidden and never explained their value.

  • Prompt at the swipe limit
  • One-tap purchase from the swipe screen

03 / 04

Research

Stakeholder interviews

The design language had to stay, so I started with the people who run the product.

I asked

  • What’s the main success metric?
  • Which parts of the UI get the most complaints?
  • Which features must stay untouched?

I learned

  • Grow paid boosts and subscriptions without feeling pushy
  • The swipe is non-negotiable: it is the brand
  • Navigation and accidental taps are the top complaints

Usability testing on the existing app

8 participants, 4 tasks each.

  1. 01

    Switch to employer mode

  2. 02

    Swipe through 5 profiles

  3. 03

    Match and start a chat

  4. 04

    Check swipe limits and upgrade

60%

Couldn’t find role-switch

within 10 seconds

70%

Of first-time users

said the icons felt “confusing” or “too similar”

25%

More frustration

reported when switching between modes

8

Participants

4 job seekers, 4 employers

Heuristic evaluation (Nielsen’s 10)

  1. 01

    Visibility of system status

    No feedback on swipe limits.

  2. 02

    Consistency and standards

    Inconsistent icon styles.

  3. 03

    Recognition over recall

    Role-switch lacked clear indicators.

  4. 04

    Aesthetic & minimalist design

    Inconsistent spacing, colourful and stretched icons.

04 / 04

Final Designs

More work

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